Evicted Occultist

Details

An aggressive veteran mercenary with an insatiable passion to combat like natural predator. Accused of sacrificing to the False God, he’s banished from his own guild.

Seeking vengeance from the one he truly worship, he prays for a revenge through strength. Surging with newfound power, he cast it into his blades, fusing it into nightmarish and terrific whip.

Now an occult leader, he violently desecrate his old guild remnants and strongholds into ruin.


Capabilities

Rusting Chain-blade

A powerful and fast chain-blade that can be used to attack enemies from a distance. On hit, it deals damage and applies Rust effect. Getting close to it is a folly. 4 seconds cooldown.


Trivia

A taboo forbidden even amongst the occultist, the False God is lies and deceit, a false promise of power and glory. It is said that it manifest as an upside down humanoid with a single eye, and transcends to lure the weak-minded into its grasp, possessing them with its eldritch power.

It is said anyone who commune to it already lost themselves, and it is best to not know about it at all. Its true identity is unknown and not recorded, possibly a figment of imagination, or a true entity that exists in the deepest of the void.

Do not be mistaken, although his health is not as big as his cost, he is powerful punisher. He counters tank units on longer battles due to rust and can deal with melee units with his ranged whip.

His chain sword whip, not only excels in offense, but also defense. Combine it with rust he can take down strong enemy with relative ease.

One of the most effective ways to counter him is to overwhelm him with units that can do attack on medium to far range, since on close range his whip is very deadly.

He can also be countered by units that can inflict de-buff, or fast units that can dodge his attack.